Back in February of 2015 I released a mod called "Fierce Deity Link Mod". Which was a mod referencing the
Fierce Deity Mask that you get in Majora's Mask. At first I didn't know anything about C#. I honestly don't even remember how I made the mod. LOL (Probably Reflector editing and such.) Looking back at V1, it was honestly just fucking terrible. But it received decent attention.
The year went by and I was introduced to a lot more of the modding community. I ended up getting added by DogeMat of what were the DogeGuardians at the time (he just prefers "Mat") and Exile (as who I stated previously) on Skype and they both helped me learn a lot of things that I didn't know before. Both of them are actually the reason I'm really good at GUIs.
Then 2016 starts and I decide to make V2. I had already set a release date for myself mid-way through making the mod (which was honestly a bad idea). But it turned out really well, I personally think I could've added a lot more through updates at the time. But the amount of times I've said I was gonna """quit""" the game is actually unreal.
After V2's release, my mod group (that consists with about five of us) started an inside joke of, "Where's Deity V3, Link ?" and to that I followed up with, "It's not gonna happen." And now we're here, three years later in 2019. And I'm making this mod.
It's gonna be fucking amazing, I swear.